Vol. 14 (04) pp. 963-973 DOI: 10.21474/IJAR01/23269

ASSESSING THE CORRELATION BETWEEN ONLINE GAMING AND STUDENTS ACADEMIC ACHIEVEMENT

  • Instructor, Aklan State University, New Washington, Aklan, Philippines.
  • Associate Professor, Aklan State University, New Washington, Aklan, Philippines.
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Abstract

This study aimed to determine the correlation between online gaming to the academic performance of the students of New Washington, Aklan, Western Visayas in the Philippines. There were 24 students determined using snowball sampling coming from both public and private secondary schools in New Washington, Aklan, and Western Visayas in the Philippines, and 72 key informants-24 parents, 24 teachers, and 24 peers related to the 24 student respondents-took part as subjects of the study. Two sets of questionnaires were used for gathering data. The first one is a researcher made pre survey questionnaire, which was used to gather the demographic profile of the students playing online games and subjected to inferential statistics. The second one is a researcher-made open-ended questionnaire for the key informants and was analyzed using thematic analysis by Braun & Clarke (2006). The outcomes of the quantitative phase are integrated into the analysis and interpretation of qualitative data to explain their correlation. As revealed by the results of the demographic profile of the students that play online games, the majority of respondents are male and ages 14. Mobile Legends was the most popular online game among the respondents, who were all using cellphones.

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How to Cite This Article

B.M. Diangson (2026); ASSESSING THE CORRELATION BETWEEN ONLINE GAMING AND STUDENTS ACADEMIC ACHIEVEMENT, Int. J. of Adv. Res., 14 (04), 963-973, ISSN 2320-5407. DOI: https://doi.org/10.21474/IJAR01/23269

Corresponding Author

B.M. Diangson
Instructor, Aklan State University, New Washington, Aklan, Philippines.
Philippines